Electronic Arts Reports Decrease in Net Revenue Due to Decline in Apex Legends Sales; American Football Franchises Boost Revenue by $690 Million

Reuters
14 May
Electronic Arts Reports Decrease in Net Revenue Due to Decline in Apex Legends Sales; American Football Franchises Boost Revenue by $690 Million

Electronic Arts Inc. has released its financial results for the fiscal year ending March 31, 2025. The company reported net revenue derived from full games sold as digital downloads or packaged goods for game consoles and PCs, as well as from live services, which include sales of extra content for consoles. The fiscal year 2025 ended on March 29, 2025, covering a 52-week period, consistent with the previous fiscal year which ended on March 30, 2024. A significant portion of Electronic Arts' net revenue continues to be driven by its popular titles, including EA SPORTS FC, EA SPORTS College Football, EA SPORTS Madden NFL, Apex Legends, Battlefield, and The Sims. The company particularly highlighted its global football franchise as a major contributor to its net revenue, with the annualized version consistently ranking among the best-selling games in the marketplace. Net bookings, a key operating performance metric for Electronic Arts, is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games. This metric provides insight into the company's business performance, although specific figures for net bookings during the period were not disclosed. The company focuses on building games and experiences that enhance global online communities around its key franchises, aiming to deepen player engagement through its live services offerings. These live services are designed to provide value to players and extend gameplay experiences beyond the initial sale of full games.

Disclaimer: This news brief was created by Public Technologies (PUBT) using generative artificial intelligence. While PUBT strives to provide accurate and timely information, this AI-generated content is for informational purposes only and should not be interpreted as financial, investment, or legal advice. Electronic Arts Inc. published the original content used to generate this news brief via EDGAR, the Electronic Data Gathering, Analysis, and Retrieval system operated by the U.S. Securities and Exchange Commission (Ref. ID: 0000712515-25-000022), on May 13, 2025, and is solely responsible for the information contained therein.

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