- Forgame published an annual results announcement reporting revenue of RMB155.6 million, up 88.4%.
- Loss for the year narrowed by 20.4% to RMB47.2 million, while basic loss per share was RMB0.29.
- Segment revenue shifted toward the electronic device and semiconductor business, which generated RMB144.5 million (up more than doubled), while game business revenue fell 10.4% to RMB11.0 million due to 「真王」 and 「街機三國」 entering mature lifecycle stages.
- Cost of revenue rose 93.3% to RMB150.7 million, which the company said was in line with higher sales, particularly high-performance memories and hard disk drives.
- Management said it will continue its 「technology + ecology」 strategy in 2026, focusing on stabilizing its online games business while integrating artificial intelligence and advancing financial investment and asset management initiatives.
Disclaimer: This news brief was created by Public Technologies (PUBT) using generative artificial intelligence. While PUBT strives to provide accurate and timely information, this AI-generated content is for informational purposes only and should not be interpreted as financial, investment, or legal advice. Forgame Holdings Ltd. published the original content used to generate this news brief via IIS, the Issuer Information Service operated by the Hong Kong Stock Exchange (HKex) (Ref. ID: HKEX-EPS-20260327-12073189), on March 27, 2026, and is solely responsible for the information contained therein.